What is a Function?
A function is a block of code that performs a specific action. Instead of writing the same steps over and over, students define the function once and use it whenever they need that action again.
In Object-Oriented Programming (OOP), functions are often tied to specific objects—just like real-world tools with different buttons and jobs.
Each function handles a single, specific task
Functions can be reused and customized
Great for organizing complex code
Functions in Bug World
Bug World introduces students to functions in the context of OOP. Each object in the game can perform actions using functions. These actions might behave differently depending on the object’s properties.
For example:
All Fuzzes might have a
merge()
functionBut how that merge works depends on the properties (like damage or speed)
Students use functions to:
Trigger game actions like attack, jump, or merge
Control behaviors tied to specific objects
Strategically plan which functions to use and when
Each function is labeled with pseudocode that describes what it does, helping students understand the logic behind the code.
Why It Matters
Understanding functions in Bug World helps students:
Learn the core structure of OOP
Break big problems into repeatable actions
Build confidence writing clean, flexible code
It’s a key step in moving from beginner coding to thinking like a real developer.